Bridging Worlds: Why C/C++ Package Managers are Major Python News
Introduction
The Python ecosystem is renowned for its simplicity, extensive standard library, and a vast repository of third-party packages available through PyPI. However, a significant portion of its power, especially in scientific computing, data science, and machine learning, comes from high-performance libraries written in C or C++. This intersection of Python’s ease of use and C++’s raw performance is a cornerstone of the modern tech stack. Yet, managing these native dependencies has historically been a complex and often frustrating challenge. Developers have long grappled with brittle build systems, compiler inconsistencies, and the “it works on my machine” syndrome when distributing packages with C extensions.
In recent python news, a powerful new paradigm is gaining traction: leveraging mature C/C++ package managers like Conan directly within the Python build process. This approach promises to solve many long-standing issues by bringing robust, reproducible dependency management from the C++ world into Python. By treating C++ libraries as first-class, versioned dependencies, developers can create more reliable, portable, and easier-to-maintain hybrid applications. This article explores this emerging trend, detailing how tools like Conan are revolutionizing the way we build and distribute Python packages with native code, complete with practical examples and best practices.
The Historical Challenge: Building Python’s C Extensions
To appreciate the significance of this development, it’s crucial to understand the traditional pain points of managing native code in Python. For years, the process has been fraught with complexity, relying on a patchwork of tools and conventions that often fall short in complex scenarios.
The Old Guard: `setuptools` and `distutils`
For a long time, `setuptools` (built on the now-deprecated `distutils`) was the de facto standard for building Python packages, including those with C extensions. A developer would define an `Extension` object in their `setup.py` file, listing source files, include directories, and library paths. This approach worked for simple cases but quickly became unwieldy.
The primary drawbacks included:
- Manual Dependency Management: It was the user’s responsibility to have all required C/C++ libraries (e.g., Boost, OpenSSL, a specific linear algebra library) installed on their system. There was no built-in mechanism to automatically download and link against a specific version of a C++ dependency.
- Platform Inconsistencies: Build instructions often required conditional logic to handle different operating systems, compilers, and architectures, leading to complex and fragile `setup.py` files.
- Lack of Binary Reusability: Every user installing the package from a source distribution (sdist) had to recompile the C++ code, requiring a full C++ toolchain to be present and correctly configured on their machine. This is a significant barrier for many users.
The Modernizers: `scikit-build` and `cibuildwheel`
The community developed better tools to address these shortcomings. `scikit-build` (and its modern successor, `scikit-build-core`) improved the situation by leveraging CMake, a powerful and cross-platform C++ build system generator. This allowed developers to define their native builds in a more robust and standard `CMakeLists.txt` file. Meanwhile, `cibuildwheel` revolutionized distribution by making it easy to build pre-compiled binary wheels for various platforms within a CI/CD pipeline. This meant most end-users could `pip install` a package and get a working binary without needing a compiler.
While these tools were a massive leap forward, they still didn’t fully solve the problem of managing the *dependencies* of the C++ code itself. If your C++ extension depended on five other C++ libraries, you were still responsible for making them available to CMake during the build process, a non-trivial task in a CI environment.
Enter Conan: A True C/C++ Package Manager for Python
This is where the latest python news in build systems becomes so exciting. Conan is a mature, decentralized, and open-source package manager for C and C++. It excels at managing complex dependency graphs, handling pre-compiled binaries, and ensuring build reproducibility. The key insight is to integrate Conan into the Python build process, letting it handle the C++ dependency tree before Python’s build backend even begins compiling the extension.
How Conan Works
Conan operates on a few core concepts:
- Recipes (`conanfile.py`): A Python script that defines how to source, build, and package a C++ library. It specifies metadata, dependencies, and build steps.
- Packages: The result of a recipe is a package containing the compiled library binaries and headers. Each package is identified by a unique hash based on its version, compiler, OS, architecture, and other settings.
- Profiles: These are files that define the configuration for a build, such as the OS, compiler version, and architecture. This makes cross-compilation and managing different build environments straightforward.
- Generators: Conan generates files (e.g., `CMakeToolchain`, `CMakeDeps`) that integrate seamlessly with build systems like CMake, telling them where to find the dependencies Conan has downloaded.
A Practical Example: Building a Python Module with a Conan Dependency
Let’s create a Python package called `fastcalc` that uses a C++ library, `mathlib`, for a performance-critical calculation. We will use Conan to manage `mathlib`.
Step 1: The C++ Library (`mathlib`)
This is a simple C++ library we want to package with Conan.
`mathlib/include/mathlib.h`
#pragma once
#ifdef _WIN32
#define MATHLIB_API __declspec(dllexport)
#else
#define MATHLIB_API
#endif
namespace mathlib {
MATHLIB_API int add(int a, int b);
}
`mathlib/src/mathlib.cpp`
#include "mathlib.h"
namespace mathlib {
int add(int a, int b) {
return a + b;
}
}
Step 2: The Conan Recipe for `mathlib`
This `conanfile.py` tells Conan how to build and package `mathlib`.
`mathlib/conanfile.py`
from conan import ConanFile
from conan.tools.cmake import CMakeToolchain, CMake, cmake_layout
class MathlibConan(ConanFile):
name = "mathlib"
version = "1.0"
settings = "os", "compiler", "build_type", "arch"
options = {"shared": [True, False], "fPIC": [True, False]}
default_options = {"shared": False, "fPIC": True}
exports_sources = "CMakeLists.txt", "src/*", "include/*"
def config_options(self):
if self.settings.os == "Windows":
del self.options.fPIC
def layout(self):
cmake_layout(self)
def generate(self):
tc = CMakeToolchain(self)
tc.generate()
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
def package(self):
cmake = CMake(self)
cmake.install()
def package_info(self):
self.cpp_info.libs = ["mathlib"]
You would typically upload this package to a Conan remote (like Artifactory) using `conan create .` and `conan upload`. For our local example, we’ll assume it’s in the local Conan cache.
The Integration: `pyproject.toml` and `scikit-build-core`
Now, let’s build our `fastcalc` Python package. The magic happens in the `pyproject.toml` file, where we instruct our build backend (`scikit-build-core`) to use Conan.
Project Structure:
fastcalc/
├── pyproject.toml
├── CMakeLists.txt
├── src/
│ └── fastcalc/
│ ├── __init__.py
│ └── _wrapper.cpp
└── conanfile.txt
Step 3: Defining Dependencies
We list our C++ dependencies for Conan to manage.
`conanfile.txt`
[requires]
mathlib/1.0
Step 4: The Python Wrapper using `pybind11`
This C++ file uses `pybind11` (another dependency we could manage with Conan!) to create the bridge between Python and our `mathlib` C++ code.
`src/fastcalc/_wrapper.cpp`
#include <pybind11/pybind11.h>
#include <mathlib.h> // This header comes from our Conan package
namespace py = pybind11;
int add_wrapper(int i, int j) {
return mathlib::add(i, j);
}
PYBIND11_MODULE(_fastcalc, m) {
m.doc() = "A fast calculator module using a C++ backend";
m.def("add", &add_wrapper, "A function which adds two numbers");
}
Step 5: Configuring the Build with `pyproject.toml`
This is the centerpiece of the integration. We use `scikit-build-core` and configure it to run Conan.
`pyproject.toml`
[build-system]
requires = ["scikit-build-core", "conan"]
build-backend = "scikit_build_core.build"
[project]
name = "fastcalc"
version = "0.1.0"
requires-python = ">=3.8"
[tool.scikit-build]
# Tell scikit-build-core where the CMake project is
cmake.source-dir = "."
# Install the Python module into the correct package directory
wheel.packages = ["src/fastcalc"]
# Conan integration configuration
[tool.scikit-build.third-party.conan]
# Command to run before CMake configuration
configure-commands = [
"conan install {source_dir}/conanfile.txt --output-folder={build_dir}/conan --build=missing -s build_type={build_type}"
]
# Arguments to pass to CMake to find the Conan-generated files
cmake-args = [
"-DCMAKE_TOOLCHAIN_FILE={build_dir}/conan/conan_toolchain.cmake"
]
When you run `pip wheel .`, `scikit-build-core` will first execute the `conan install` command. Conan will download or build `mathlib`, generate the necessary CMake integration files in the build directory, and then `scikit-build-core` will run CMake, passing it the path to those files. CMake can then find `mathlib` effortlessly using `find_package(mathlib)`, and the build proceeds.
Implications, Best Practices, and Recommendations
This integration of a C++ package manager into the Python build ecosystem is more than just a new tool; it’s a fundamental shift in how we can approach building complex software.
Key Implications
- Truly Reproducible Builds: By pinning C++ dependency versions in `conanfile.txt`, you guarantee that every developer and CI machine builds against the exact same native libraries, eliminating a massive source of bugs.
- Simplified CI/CD: Instead of complex scripts to install system-level C++ libraries in your CI runners, your pipeline simplifies to `pip install conan` and then your standard Python build command. Conan handles the rest. –
- Democratized Binary Distribution: Conan’s binary management means you can build your C++ dependencies once and reuse them across all your Python builds. This dramatically speeds up CI and local development. –
- Improved Collaboration: C++ and Python teams can work more independently. The C++ team publishes versioned packages to a Conan repository, and the Python team consumes them, just like any other Python dependency.
Best Practices and Recommendations
- When to Use This Approach: This method provides the most value for Python projects with two or more C++ dependencies, or projects that require specific versions of C++ libraries. For a single, simple C++ extension with no external dependencies, this might be overkill.
- Use a Conan Remote: For team collaboration, set up a Conan remote server (like JFrog Artifactory). This allows you to host your own private C++ packages and cache third-party ones for faster, more reliable builds.
- Manage Profiles Carefully: Use Conan profiles to explicitly define your build environments. Have separate profiles for local development, CI Linux builds, Windows builds, and macOS builds to ensure consistency.
- Consider `pybind11` as a Conan Package: For ultimate reproducibility, you can even manage `pybind11` itself as a Conan dependency, ensuring the C++ binding library is also version-locked.
Potential Pitfalls and Considerations
- Increased Complexity: This introduces another tool and concept (Conan) into your toolchain. There is a learning curve, and it adds a layer of abstraction to the build process.
- Ecosystem Maturity: While the integration is robust, it’s still an emerging pattern. Documentation and community examples are growing but may not be as extensive as for traditional methods.
- Build Time Overhead: The first time Conan resolves dependencies for a new configuration, it may need to build them from source, which can be time-consuming. However, subsequent builds are dramatically faster due to binary caching.
Conclusion
The convergence of Python’s build systems with powerful C/C++ package managers like Conan represents one of the most impactful pieces of python news for developers working on high-performance applications. It signals a move away from ad-hoc scripts and system-level package management towards a more robust, portable, and reproducible model for handling native dependencies. By adopting this approach, teams can mitigate build-related risks, accelerate development cycles, and build more reliable software that leverages the best of both the Python and C++ worlds.
While it introduces new tools and concepts, the investment pays significant dividends in stability and scalability. For any serious Python project that rests on a foundation of C or C++ code, exploring this modern build paradigm is no longer just an option—it’s a strategic necessity for future growth and maintainability.
